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Table of Contents
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Chapter
1 - Introduction
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- Your first destination. Provides a brief explanation on the how, why and what of CGing, in
addition to a warm welcome from the authors/artists.
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Chapter
2 - Tools of the Trade
- Tools
of the Trade - A recommended list of tools,
supplies, computer programs, and components.
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Chapter
3 - Drawing, Scanning, Cleanup, and Saving
- General
Drawing Tips - A good drawing is the
first step to creating a good CG image.
- Scanning - The process of
transferring an image from the real world onto a
computer for digital editing. The following
sections will help you produce the best scan of
your artwork.
- Scanning
- Part 1 - An introduction to
scanning, covering topics such as what type
of scanner you should purchase, how to
prepare an image for scanning, and an in-depth
explanation of DPI.
- Scanning
- Part 2 - Covers TWAIN,
pre-scanning and scanner settings.
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- The process of tidying up and removing
unwanted elements from a scanned image. This
section will teach you how to optimize the
quality of your scan, from removing smudges and gray
areas to making the line art transparent.
- Saving
- Covers various file formats (PSD, RIF, TIF,
JPG, and GIF) and image sizes for both archival
and web purposes.
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Chapter
4 - How to CG
- Introduction to Painter -
A beginner's guide to the art program, Corel
Painter.
- Painter
Basics - This section contains
descriptions of Painter's tools that pertain to anime
style artwork, suggestions on how to best
customize Painter, and explanations of the
three commonly used functions (undo, move
and rotate) you'll need to perform while
working within the program.
- Shortcut
Keys - A handy list of CG specific
shortcut keys in Painter.
- Introduction to Photoshop
- A beginner's guide to the art program, Adobe
Photoshop
- Photoshop
Basics - This section contains basic
information and suggestions to help
get you situated within the program,
including brief descriptions of the tools,
palettes, and menus that pertain to anime
style artwork.
- Shortcut
Keys - A handy list of CG specific
shortcut keys in Photoshop.
- Layers - An essential lesson on layers.
- Inking - Inking helps
achieve a more precise and professional look
to your artwork.
Inked
lines are much more bold, distinct and
definitive than pencil lines. The following
sections will guide you through the specifics of
inking, from tools to techniques.
- - Includes an
introduction to inking, reasons on why you
would or would not want to ink your artwork,
and a list of recommended traditional and
digital inking tools.
- Inking
- Traditional vs. Digital - This section
goes over the pros and cons of digital
inking and traditional inking, and even
describes an in-between method.
- Inking
- Techniques and Styles - Depicts
several different examples of inking, and
shows how style portrays the mood of the
artwork.
- Digital
Inking - Preparation - How to
set up your image and tools in preparation
for digital inking.
- Digital
Inking - Procedure - How to
produce various shapes (straight lines,
circles, squares) and colored lines. Also
includes a section devoted to time saving
techniques.
- Color - A splash of color
completes the image. These sections will show you
how to select the perfect colors for your
picture, and then fill them in correctly.
- - Learn how to
choose the best colors for your image from
highlights and shadows to skin tones.
- Color
Filling - How to fill your
artwork with colors without destroying the
underlying line art.
- Shadows and Highlights -
Lights and darks play a crucial role in defining
form by giving a two-dimensional image a
three-dimensional appearance.
- Introduction
to Shadows and Highlights - This
section offers
advice and tips for rendering well-placed
shadows and highlights.
- Guide
to Shadows and Highlights - A
reference guide to both common and advanced
light sources, showing how the light affects
the human figure from different angles.
- Cel-style Coloring - CG
cel style artwork strives to recreate the
appearance of a traditional animation cel. The
following sections will teach you how to create
your own cel-style artwork.
- - Explains what cel
art is, both in terms of traditional
animation cels and digital cel-style
artwork.
- Cel
Artwork - Production - A step-by-step walkthrough
to creating cel-style artwork.
- Watercolors - This
section will teach you how to use Painter's
watercolor brushes, which simulate traditional
watercolors, in your own anime style artwork.
- - Contains an
introduction to Painter's watercolor tool,
information about the watercolor layer, and
instructions on how to set up brushes and
papers for the purpose of water coloring.
- Watercolors
- Application - Contains
information on preliminary planning steps,
blocking in colors, shadows, and blending and
highlights as it pertains to digital watercolors.
- Coloring
Clothing Part 1 - Discussion
on clothing and a step-by-step walkthrough
on achieving a shiny pearl-like look to the
clothing in your artwork.
- Coloring
Clothing Part 2 - Listed in
this section are a few other examples of
clothing, colored in a way to simulate
certain types of fabrics and show various
textures and effects.
- Coloring
Hair with Watercolor - Tips
and suggestions on coloring hair with the
watercolor tool.
- Detail
Work - Coloring metal and other
details.
- Wet
on Dry Technique - The
advantage to wet on dry work is that it
creates an interesting layered wash effect
that that no other digital tool can do. This
section will show you how to utilize the wet
on dry technique.
- Airbrush Coloring -
Digital airbrushing techniques are quite common
in anime style illustration work, giving the
image a soft look due to the lack of distinct
separation between colors. The following
sections will illustrate the various techniques
involved.
- Introduction
to Airbrush Coloring - An
introduction to Photoshop's Airbrush tool.
This section includes information on the
tools and required prerequisites. Also
includes a comparison between the digital and traditional
airbrush.
- Airbrush
Coloring - Preparation - How to
properly prepare your image for airbrush
coloring.
- Airbrush
Coloring - Walkthrough - Specifics
on airbrush coloring a character's skin,
clothing, and other details.
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Chapter
5 - Finishing Touches
- Filters
and Effects - This section discusses
filters and special effects: which to use, when
to use, and how to use.
- Mini Tutorials
- Tutorials for a selection of filters from
Photoshop, Eye Candy, and Xenofex.
- Motion
Blur - Shows how to apply two
different types of motion blur to your
image.
- Flag
- Shows how to make flags that stretch
and ripple in the breeze.
- Cel
Style Conversion - Shows how to
convert a realistically shaded image
into a cel style picture.
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- Shows how to create awe-inspiring
electrical effects with ease, which is
great for images where your characters
are showing off their special powers.
- Fire
- Shows how to get results with Eye
Candy's Fire filter.
- Backgrounds
· Backgrounds set the stage, and give the characters a world to exist in and
interact with.
- Background
Painting Preparation - Step-by-step
instructions on how to properly set up your
image and tools for the purpose of painting
backgrounds.
- Background
Painting Production - Walkthrough
of the entire background painting process, from
the rough underpainting to the final details.
- Simple
Backgrounds - A background
need not always be a complex, painted scene.
A flat color, photo, gradient, pattern, or
even text can
often work just as well.
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Chapter
6 - Appendix
- Glossary
- A list of terms relating to CG artwork, and
their definitions.
- Image
Gallery - A bonus collection of high
quality images in JPG, GIF, and PSD file
formats.
- Our Workstations and
Artistic Processes - Two short sections
detailing the tools we use, and the steps we
take to create a piece of artwork.
- Lindsay
Cibos - Lindsay's Tools and Artistic
Process.
- Jared Hodges - Jared's Tools and Artistic Process.
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